Thresholds
The lab was the containment site of a secret institute, the Threshold Institute. Its staff caught strange things, held them in cells and gave each one a number; they called them thresholds. The oldest is the rift, which the Institute was built around long before the pollution, and things have always come out of it. When the Institute pushed the rift wide open, containment broke and what it held got loose. The lab is one of the raid sites.
The numbers follow the order in which the thresholds were found, so the case files read in that order tell the Institute’s history, from the tear in the mine to the fall.
Classes
Section titled “Classes”The Institute ranked every threshold by how hard it is to hold:
- Class I: harmless while it is left alone.
- Class II: dangerous, and held in a cell.
- Class III: no cell holds it for long.
The catalogue
Section titled “The catalogue”| Number | Name | What it is | Class | Found | Where | Short |
|---|---|---|---|---|---|---|
| T-001 | The rift | Place | Class III | Year 1 | At the lab and in the rift | Watch |
| T-002 | Rift stalker | Creature | Class II | Year 1 | At the lab and in the rift | |
| T-003 | Rift brute | Creature | Class II | Year 2 | At the lab and in the rift | Watch |
| T-004 | Shade | Creature | Class II | Year 4 | At the lab and in the rift | |
| T-005 | Echo | Creature | Class II | Year 5 | At the lab and in the rift | |
| T-006 | Growth | Creature | Class II | Year 7 | At the lab and in the rift | Watch |
| T-007 | Mirror | Creature | Class II | Year 9 | At the lab and in the rift | Watch |
| T-008 | Dark room | Room | Class I | Year 11 | At the lab and in the rift | Watch |
| T-009 | Gravity room | Room | Class I | Year 14 | At the lab and in the rift | Watch |
| T-010 | Elsewhere door | Room | Class I | Year 14 | At the lab and in the rift | Watch |
| T-011 | Bigger inside | Room | Class I | Year 15 | At the lab and in the rift | Watch |
| T-012 | Quiet room | Room | Class I | Year 17 | At the lab and in the rift | Watch |
| T-013 | Cold room | Room | Class I | Year 18 | At the lab and in the rift | Watch |
| T-014 | Upside-down room | Room | Class I | Year 20 | At the lab and in the rift | Watch |
| T-015 | Replay room | Room | Class I | Year 21 | At the lab and in the rift | |
| T-016 | The watchers | Room | Class I | Year 23 | At the lab and in the rift | |
| T-017 | Shifting land | Place | Class III | Year 24 | In the rift | Watch |
| T-018 | Twin rifts | Place | Class III | Year 24 | In the rift | Watch |
| T-019 | Slow bubble | Place | Class III | Year 25 | In the rift | Watch |
| T-020 | Fast bubble | Place | Class III | Year 25 | In the rift | Watch |
| T-021 | Upward rain | Place | Class III | Year 25 | In the rift | Watch |
| T-022 | The hanging moment | Place | Class III | Year 26 | In the rift | Watch |
| T-023 | Listening field | Place | Class III | Year 26 | In the rift | Watch |
| T-024 | The well | Place | Class III | Year 27 | In the rift | Watch |
| T-025 | The copied camp | Place | Class III | Year 28 | In the rift | Watch |
| T-026 | Trader | Creature | Class I | Year 28 | At the lab and in the rift | Watch |
| T-027 | Statue | Creature | Class II | Year 29 | At the lab and in the rift | Watch |
| T-028 | Tether | Creature | Class II | Year 29 | At the lab and in the rift | Watch |
| T-029 | Choir | Creature | Class II | Year 30 | At the lab and in the rift | Watch |
| T-030 | Clockwork | Creature | Class II | Year 31 | At the lab and in the rift | Watch |
| T-031 | Hollow | Creature | Class II | Year 32 | At the lab and in the rift | Watch |
| T-032 | Cache mimic | Creature | Class II | Year 33 | In the rift | |
| T-033 | Shard swarm | Creature | Class II | Year 33 | In the rift | |
| T-034 | Pale Lantern | Object | Class I | Year 34 | At the lab and in the rift | |
| T-035 | Still Watch | Object | Class I | Year 34 | At the lab and in the rift | |
| T-036 | Mending Jar | Object | Class I | Year 35 | At the lab and in the rift | |
| T-037 | Rewind Clock | Object | Class I | Year 36 | At the lab and in the rift | |
| T-038 | Tomorrow Radio | Object | Class I | Year 36 | At the lab and in the rift | |
| T-039 | Wish Compass | Object | Class I | Year 37 | At the lab and in the rift | |
| T-040 | Blood Coin | Object | Class I | Year 38 | At the lab and in the rift | |
| T-041 | Skeleton Key | Object | Class I | Year 39 | At the lab and in the rift | |
| T-042 | Endless Battery | Object | Class I | Year 40 | At the lab and in the rift | |
| T-043 | Alien skitter | Creature | Class II | Year 41 | At the launch site and on the planet | |
| T-044 | Alien spitter | Creature | Class II | Year 41 | At the launch site and on the planet | |
| T-045 | Burrower | Creature | Class II | Year 42 | On the planet | |
| T-046 | Drifter | Creature | Class II | Year 43 | On the planet | |
| T-047 | The pollution | Place | Class III | Year 43 | In the open world and on the planet | |
| T-048 | Infected | Creature | Class II | Year 44 | In the open world | |
| T-049 | Toxic wolf | Creature | Class II | Year 45 | In the open world | |
| T-050 | Toxic boar | Creature | Class II | Year 45 | In the open world | |
| T-051 | Mutant brute | Creature | Class II | Year 46 | At the nuclear plant | |
| T-052 | Mutant crawler | Creature | Class II | Year 46 | At the nuclear plant | |
| T-053 | Mutant sludger | Creature | Class II | Year 46 | At the nuclear plant | |
| T-054 | Porcelain Mask | Object | Class I | Year 47 | At the lab and in the rift | |
| T-055 | Warden | Creature | Class II | Year 48 | At the lab and in the rift | |
| T-056 | Toxic mutant | Creature | Class II | Year 48 | At your home |
The Found column gives the year of the Institute’s calendar in which each threshold was found, and the Where column says where you meet it now. Each name in the table opens that threshold’s case file: the Institute’s full record of it with its addenda, the files before and after it in the story, and what it is in the game. A Watch link in the Short column opens the threshold’s page at its short video.
Generated on 2026-11-13 from the game at commit b8361f1, rebuilt with every release (a release's name ends in its commit, e.g. build-…-b8361f1).
Every number on this wiki is read from the game's data files, and every icon is the game's own pixel art.
Credits: who made the game, and every creator whose sounds it uses.