Cloth
Clean-ish rags. Bandages, bedrolls, wicks.
How to get it
Section titled “How to get it”Crafting
Section titled “Crafting”| Where | Takes | Time | Makes | Learned from |
|---|---|---|---|---|
| By hand | 2 s | 3 | Known from the start |
Found in
Section titled “Found in”| Where | How often | How many |
|---|---|---|
| Crates | rare | 1–3 |
| Medical cabinets | uncommon | 1–3 |
| Hospital pharmacies | uncommon | 1–3 |
| Zombie remains | common | 1–2 |
| Dressers and wardrobes | common | 1–3 |
| Shop shelves | uncommon | 1–2 |
| Dressers | common | 1–3 |
| Wardrobes | common | 1–2 |
| Evidence shelves | uncommon | 1–3 |
| Lab supply crates | uncommon | 1–3 |
| Colony supply crates | uncommon | 1–3 |
| Expedition supply crates | uncommon | 1–3 |
| Airport cargo crates | common | 1–4 |
| Lost cargo crates | common | 1–3 |
| Car boots | uncommon | 1–2 |
| Lost backpacks | uncommon | 1–2 |
Sold by
Section titled “Sold by”Salvaged from
Section titled “Salvaged from”Taking these apart at a workbench gives it:
Body Armour,
Gas Mask,
Brown Shirt,
Blue Pants,
Black Shoes,
Warm Coat,
Wool Hat,
Pouch,
Small Pack,
Backpack,
Fur Coat,
Leather Gloves.
What it is for
Section titled “What it is for”Crafting ingredient
Section titled “Crafting ingredient”Building material
Section titled “Building material”- Sandbags: 4 ×
Cloth, 4 ×
Stone - Bed: 6 ×
Plank, 4 ×
Cloth - Wall torch: 2 ×
Wood,
Cloth - Water collector: 4 ×
Plank, 2 ×
Scrap Metal, 2 ×
Cloth
Generated on 2026-11-13 from the game at commit b8361f1, rebuilt with every release (a release's name ends in its commit, e.g. build-…-b8361f1).
Every number on this wiki is read from the game's data files, and every icon is the game's own pixel art.
Credits: who made the game, and every creator whose sounds it uses.