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.357 Revolver

A six-shot .357 revolver. Hits hard for a sidearm and hardly ever jams; the cylinder loads one round at a time.

Stat Value
Damage per hit 44
Penetration 1.5
Fire mode Semi-automatic
Rate of fire 180 rounds/min
Magazine 6 rounds
Reload 0.5 s
Range 23.4 tiles
Spread (hip / aimed) 1.2° / 0.6°
Extra spread when moving 3°
Recoil kick 4
Heard from 28.1 tiles
Hands 1
Jam chance (worn out) 3%
Clearing a jam 1 s
Shots from new to worn out 1000

It fires every .357 round: .357 Round, .357 AP Round and .357 Hollow Point.

No magazine: it is loaded per round.

Where How often How many
Crates rare 1
Weapon lockers uncommon 1
Police desks rare 1
Police armouries rare 1
Evidence shelves uncommon 1
Security desks uncommon 1
Hollow kits rare 1

Taking it apart at a workbench (5 s) gives 4 × Scrap Metal.

Generated on 2026-11-13 from the game at commit b8361f1, rebuilt with every release (a release's name ends in its commit, e.g. build-…-b8361f1).

Every number on this wiki is read from the game's data files, and every icon is the game's own pixel art.

Credits: who made the game, and every creator whose sounds it uses.