Energy Bar
Oats, sugar and a promise. Quick to eat on the move.
Using it
Section titled “Using it”Eating it takes 2 s and gives +15% energy.
How to get it
Section titled “How to get it”Found in
Section titled “Found in”| Where | How often | How many |
|---|---|---|
| Crates | rare | 1–3 |
| Industrial tool racks | rare | 1–2 |
| Office desks | uncommon | 1–2 |
| Police desks | uncommon | 1 |
| Zombie remains | rare | 1 |
| Kitchen cupboards | common | 1–2 |
| Shop shelves | common | 1–3 |
| Gas station shelves and counters | common | 1–2 |
| Desk drawers | uncommon | 1 |
| Filing cabinets | uncommon | 1 |
| Staff lockers | common | 1–2 |
| Bedside cabinets | common | 1 |
| Grocery shelves | common | 1–3 |
| Display fridges | uncommon | 1–2 |
| Tills | common | 1 |
| Lab desks | uncommon | 1–2 |
| Hangar supply crates | uncommon | 1–3 |
| Colony supply crates | uncommon | 1–3 |
| Expedition supply crates | uncommon | 1–3 |
| Luggage crates | uncommon | 1–3 |
| Terminal desks | common | 1–2 |
| Lost cargo crates | uncommon | 1–2 |
| Car boots | uncommon | 1–2 |
| Lost backpacks | common | 1–2 |
Sold by
Section titled “Sold by”Generated on 2026-11-13 from the game at commit b8361f1, rebuilt with every release (a release's name ends in its commit, e.g. build-…-b8361f1).
Every number on this wiki is read from the game's data files, and every icon is the game's own pixel art.
Credits: who made the game, and every creator whose sounds it uses.