Director Hanne Lind
Threshold Institute · Staff record

- Name
- Director Hanne Lind
- Role
- The second Director
- Years
- Year 20 on
- First file
- T-013 Cold room
- Last file
- T-016 The watchers
Hanne Lind became Director when Ilse Varga stepped down in year 20. She took the sealed level with its three rules and its numbered rooms (T-013). The first room found under her was the upside-down room, and at the staff meeting a week later she answered Dr Kader's reading of it: "Then we know what is on the other side before anyone has seen it. A broken copy of this world. I will ask the ministry for the means to send someone through." (T-014).
The ministry refused in year 20, and Lind asked again every year (T-014). In the meantime she had Tomas Rehn train the survey's first walkers (T-014). When a guard fired at the watchers in year 23 she interviewed him herself (T-016). The same year the ministry granted the means she had asked for since the upside-down room, and Rehn was named to lead the first survey beyond the rift and Mara Okafor to train his team (T-016).
Papers under their name
Section titled “Papers under their name”- Addendum T-016-A: interview with guard Bo Ringdahl, Year 23, month 5, day 4. Interviewer: Director H. Lind, in T-016 The watchers
- Addendum T-016-B: note, Director H. Lind, Year 23, month 6, in T-016 The watchers
In the case files
Section titled “In the case files”Director Hanne Lind is named in 4 case files. The last column says where in each file.
| File | Found | Where named |
|---|---|---|
| T-013 Cold room | Year 18, month 12, day 5 | What followed |
| T-014 Upside-down room | Year 20, month 7, day 13 | Discovery, Addendum T-014-A, Addendum T-014-B |
| T-015 Replay room | Year 21, month 10, day 1 | Addendum T-015-B |
| T-016 The watchers | Year 23, month 4, day 27 | Addendum T-016-A, Addendum T-016-B |
Generated on 2026-11-13 from the game at commit b8361f1, rebuilt with every release (a release's name ends in its commit, e.g. build-…-b8361f1).
Every number on this wiki is read from the game's data files, and every icon is the game's own pixel art.
Credits: who made the game, and every creator whose sounds it uses.