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The cells

Threshold Institute · Site record

Name
The cells

The cells stood in a block on the sealed level. The standard cell was built to the size of the first stalker, and each stalker was held in one under constant light, from at least two lamps on separate lines; a cell whose lamps failed was treated as breached (T-002). The brute was held apart in a reinforced cell poured to its size, behind a door no standard cell had (T-003). The echo was held in a soundproofed cell (T-005).

The third rule was made for the cells: nothing in them reflects. The observation wing's mirrors were taken out after year 9, and the cells were watched by camera (T-007). The shade was driven into a cell by lamps alone, and that cell was moved as far from the dark room as the level allowed (T-004, T-008). The statue's cell was watched through its window and, on Erik Halden's proposal, by camera as well (T-027). A trader that followed a survey home was led to an open cell and stayed there, trading with the staff who came to its door (T-026).

During the widening the power failed and the shade was loose before the backup lamps came on. Cells opened that no one had opened (T-055). Halden's message from the sealed level reads: "The cell block is open. The brute's cell (T-003) is empty." (T-055).

The files whose containment procedures name this place, to hold a threshold here, to keep one away, or as a rule for the place:

File Class Found
T-002 Rift stalker Class II Year 1, month 4, day 17
T-003 Rift brute Class II Year 2, month 9, day 3
T-004 Shade Class II Year 4, month 2, day 11
T-005 Echo Class II Year 5, month 11, day 28
T-007 Mirror Class II Year 9, month 3, day 14
T-026 Trader Class I Year 28, month 9, day 6
T-027 Statue Class II Year 29, month 3, day 27
T-028 Tether Class II Year 29, month 12, day 8
T-029 Choir Class II Year 30, month 7, day 15
T-030 Clockwork Class II Year 31, month 4, day 2
T-031 Hollow Class II Year 32, month 9, day 30
T-034 Pale Lantern Class I Year 34, month 3, day 11
T-035 Still Watch Class I Year 34, month 9, day 2
T-036 Mending Jar Class I Year 35, month 4, day 19
T-037 Rewind Clock Class I Year 36, month 1, day 27
T-038 Tomorrow Radio Class I Year 36, month 10, day 5
T-039 Wish Compass Class I Year 37, month 6, day 14
T-040 Blood Coin Class I Year 38, month 2, day 3
T-041 Skeleton Key Class I Year 39, month 5, day 22
T-043 Alien skitter Class II Year 41, month 3, day 14
T-044 Alien spitter Class II Year 41, month 3, day 20
T-048 Infected Class II Year 44, month 2, day 11
T-051 Mutant brute Class II Year 46, month 4, day 3
T-053 Mutant sludger Class II Year 46, month 10, day 2
T-054 Porcelain Mask Class I Year 47, month 6, day 21

The last column says where in each file.

Part I: The tear

File Found Where named
T-006 Growth Year 7, month 6, day 9 Discovery

Part II: The rooms turn

File Found Where named
T-012 Quiet room Year 17, month 1, day 30 Discovery

Part III: Going through (the objects)

File Found Where named
T-042 Endless Battery Year 40, month 8, day 30 Description

Part IV: The planet and the pollution

File Found Where named
T-047 The pollution Year 43, month 9, day 4 Addendum T-047-2

Part V: The widening

File Found Where named
T-055 Warden Year 48, month 2, day 9 Discovery, Addendum T-055-1, Addendum T-055-2

Generated on 2026-11-13 from the game at commit b8361f1, rebuilt with every release (a release's name ends in its commit, e.g. build-…-b8361f1).

Every number on this wiki is read from the game's data files, and every icon is the game's own pixel art.

Credits: who made the game, and every creator whose sounds it uses.